← Return to Rogue Cave Project.
Devlog
- May 06, 2024 by Mobius DevTech#Update, #devlog, #information, #rpg, #roguelikeVersion 0.7 Changes. -New combat features have been added. -Stat point system when leveling up. -General adjustments to the artificial intelligence of all enemies, making them more challenging. -Gener... Continue reading
- April 19, 2024 by Mobius DevTech#Roguelike, #VFX, #Battle, #combatsystemNew visual effects have been incorporated to enhance combat clarity. Some bugs were fixed... Continue reading
- April 18, 2024 by Mobius DevTech#Roguelike, #new devlog, #devlog, #development, #QoL, #BugFixes-Fixed some visual bugs. -New gameplay features added: -Player now has life regen, life regeneration will be triggered by walking and only if player has less than half of his max hp. -There's a small... Continue reading
- April 10, 2024 by Mobius DevTech#Update, #General update, #Postprocessing, #visual changes, #VFX, #Visual effectsNow we have some bloooooom effects, chromatic aberration, lens disort etc. I mean some postprocessing effects were added and true and alternative endings too. The game is nearly completed we're just w... Continue reading
- April 03, 2024 by Mobius DevTech#Patch, #Changes, #Devlog, #NewDEvlog, #BugFix, #BugFixes-Fixed a few spelling mistakes. -The Resolution dropdown now displays its content correctly. -Character name panel now works properly. -The game tutorial is now more player-friendly. Much of the text... Continue reading